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| LDR | cam 22 a 4500 |
| 001 | 721687 |
| 035 | ‡aocm69992268 |
| 005 | 20080808151439.0 |
| 008 | 060522s2007 maua b 001 0 eng |
| 010 | ‡a 2006017150 |
| 015 | ‡aGBA670853‡2bnb |
| 016 | ‡a013532744‡2Uk |
| 020 | ‡a1584504900 (pbk. : alk. paper) |
| 020 | ‡a9781584504900 (pbk. : alk. paper) :‡c$39.95 |
| 029 | ‡aYDXCP‡b2377133 |
| 029 | ‡aIG#‡b1584504900 |
| 035 | ‡a(OCoLC)69992268 |
| 035 | ‡aBK0006707724 |
| 040 | ‡aDLC‡cDLC‡dYDXCP‡dBAKER‡dIG#‡dUKM‡dPNX |
| 042 | ‡apcc |
| 049 | ‡aPNXA |
| 050 | ‡aGV1469.34.A97‡bG36 2007 |
| 099 | ‡a794.8‡aG145 |
| 245 | ‡aGame writing :‡bnarrative skills for videogames /‡cedited by Chris Bateman. |
| 250 | ‡a1st ed. |
| 260 | ‡aBoston, Mass. :‡bCharles River Media,‡cc2007. |
| 300 | ‡axxvii, 308 p. :‡bill. ;‡c24 cm. |
| 490 | ‡aCharles River Media game development series |
| 504 | ‡aIncludes bibliographical references (p. 301) and index. |
| 650 | ‡aVideo games‡xAuthorship. |
| 695 | ‡bCOM012040 ‡aCOMPUTERS / Computer Graphics / Game Programming & Design. |
| 700 | ‡aBateman, Chris Mark. |
| 830 | ‡aGame development series (Charles River Media (Firm)) |
| 898 | ‡aqEnglish |
| 898 | ‡aqNonfiction |
| 898 | ‡aqBook |
| 910 | ‡aCARL2118916219 ‡d20094565 |
| 936 | ‡asac |
| 949 | ‡b31730080230118‡c794.8 G145‡hBB1‡lFLOOR5‡mABK‡p39.95‡sC‡w51 |
| 994 | ‡aC0‡bPNX |
| 998 | ‡aITS181 ITS 20070613092004.0 ITSP Phoenix ‡bITS181 ITS 20080808151057.0 ITSP Phoenix ‡bITS181 ITS 20070703090752.0 ITSP Phoenix ‡bLDR509 20070703090036.0 OCLC Phoenix |