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    	<title>Top 100 records that match your search results </title>
    	<description> Displaying the top 100 results that match your query.</description>
    	<link>http://www.phoenixpubliclibrary.org/rssapi.jsp?Ne=6597&amp;N=3+3699+6669</link>
  		 
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            <title>We are Anonymous : inside the hacker world of Lulzsec, Anonymous, and the global cyber insurgency
            by Olson, Parmy
            </title>
            <link>http://www.phoenixpubliclibrary.org/record.jsp?R=1608993</link>
            <pubDate></pubDate>
            <description>A thrilling, exclusive expos of the hacker collectives Anonymous and LulzSec.</description>
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            <title>America the vulnerable : inside the new threat matrix of digital espionage, crime, and warfare
            by Brenner, Joel.
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            <link>http://www.phoenixpubliclibrary.org/record.jsp?R=1393177</link>
            <pubDate></pubDate>
            <description></description>
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            <title>The net delusion : the dark side of internet freedom
            by Morozov, Evgeny.
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            <link>http://www.phoenixpubliclibrary.org/record.jsp?R=1211890</link>
            <pubDate></pubDate>
            <description></description>
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            <title>Ghost in the wires : my adventures as the worlds most wanted hacker
            by Mitnick, Kevin D. 1963-
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            <link>http://www.phoenixpubliclibrary.org/record.jsp?R=1365321</link>
            <pubDate></pubDate>
            <description>The worlds most famous former computer hacker, now a security consultant, describes his life on the run from the FBI creating fake identities, finding jobs at a law firm and a hospital, and keeping tabs on his pursuers.</description>
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            <title>DarkMarket : cyberthieves, cybercops, and you
            by Glenny, Misha.
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            <link>http://www.phoenixpubliclibrary.org/record.jsp?R=1393349</link>
            <pubDate></pubDate>
            <description>An investigative reporter evaluates the capacity of the international law-enforcement community to combat cybercrime, offering insight into the personalities of online criminals and what motivates their activities.</description>
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            <title>Make your music video and put it online
            by Safir, Robert.
            </title>
            <link>http://www.phoenixpubliclibrary.org/record.jsp?R=1152191</link>
            <pubDate></pubDate>
            <description></description>
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            <title>Premiere Elements 8 : the missing manual
            by Grover, Chris, 1955-
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            <link>http://www.phoenixpubliclibrary.org/record.jsp?R=1053806</link>
            <pubDate></pubDate>
            <description>Whether youre aiming for YouTube videos or Hollywood-style epics, you need what Premiere Elements cant provide: crystal-clear guidance and real world know-how. This Missing Manual delivers. Packed with great ideas on how to spiff up your footage, with this book, youll learn how to use Premieres two approaches to filmmaking: The quick-and-easy InstantMovie technique, and the classic, handcrafted approach for frame-by-frame editing with fine-tuned transitions, effects, and more.</description>
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            <title>Level up! : the guide to great video game design
            by Rogers, Scott.
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            <link>http://www.phoenixpubliclibrary.org/record.jsp?R=1146458</link>
            <pubDate></pubDate>
            <description></description>
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            <title>Game coding complete
            by McShaffry, Mike.
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            <link>http://www.phoenixpubliclibrary.org/record.jsp?R=980575</link>
            <pubDate></pubDate>
            <description>This book examines the entire game development process and all the unique challenges associated with creating a game. An excellent introduction to game architecture, you will explore all the major subsystems of modern game engines and learn professional techniques used in actual games. This third edition features expanded content and coverage of the latest and most exciting new game programming techniques including AI, multiprogramming, working with scripting languages such as Lua, and writing C# tools like your level editor. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice--P. [4] of cover.</description>
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            <title>The accidental billionaires : the founding of Facebook, a tale of sex, money, genius and betrayal
            by Mezrich, Ben, 1969-
            </title>
            <link>http://www.phoenixpubliclibrary.org/record.jsp?R=985624</link>
            <pubDate></pubDate>
            <description>The high-energy tale of how two socially awkward Ivy Leaguers, trying to increase their chances with the opposite sex, ended up creating Facebook.--Jacket.</description>
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            <title>Game writing : narrative skills for videogames
            
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            <link>http://www.phoenixpubliclibrary.org/record.jsp?R=721687</link>
            <pubDate></pubDate>
            <description></description>
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            <title>The ultimate guide to video game writing and design
            by Dille, Flint.
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            <link>http://www.phoenixpubliclibrary.org/record.jsp?R=738922</link>
            <pubDate></pubDate>
            <description></description>
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